

I
Godrog
RedCritical strikes. Every blow could be the last.
A dark-fantasy PvP board game · Kickstarter 2027

Plunder a cursed castle.
Rival your equals.
Four kings stormed the castle. Nobody came home. Now you’re next: secret simultaneous combat, brutal gear building and the Castle that fights back.

01 The Legend
Four mighty kings descended on the ancient castle on one fateful day. The Battle of the Four Kings began as a skirmish, swelled into a heated battle, surged into a frantic slaughter, and collapsed into a soulless massacre.
The blood ran so thick that when the earth could no longer drink, it poured into the creeks and rivers, through the tunnels of the mines and up into the castle. In that moment, as the story goes, the castle drew breath and tore the earth asunder. Sated by its gory harvest, it settled into a deceptive, motionless guise… or so they say.
Now a morbid pilgrimage has begun. Finding the treasure is only half the battle. Only the strongest and most cunning will endure long enough to claim their share and escape alive.
Who are you?You start as nothing but a pauper, armed with a rusted pickaxe, a wooden plank for a shield and the flea-bitten rags you call clothes. And if fortune favors you…
02 How it plays
Every round the castle changes the rules a little, and every hero secretly decides how much they dare to spend. First to escape with seven gold wins, or whoever carries the most when the final event falls.
How you win: escape alive with at least seven gold out of the castle and step back onto a starting location, or hold the most gold when the Final Event is resolved. Game length is yours to choose: 15, 20 or 25 event cards.
- Combat
Move beyond basic dice rolls. Behind your screen you secretly plot your attack against one of four body sectors, while predicting where your enemy will place their two blocks. Then the screens drop.
Commit one attack and two defenses: hit, parry, or read your rival like a book.
Find gear, equip it and pivot (agile skirmisher, armored tank or heavy hitter) as the game evolves.
Heroes sitting out of a duel can wager gold on the winner. Everyone has a stake.
03 On the table
Bloodshed isn’t a pitch deck. It’s a finished game with a printed board, boards, screens, cards, tokens and sculpted miniatures, played with strangers at conventions since 2024.

Played in public

From our demo tables
Real boards, real minis, real strangers deciding whether to trust each other. These are photos from the convention floor, no renders.

Hover a card to lift it. Click to flip it over.
04 Heroes
Four heroes, each with their own color and their own way to survive. Slide across a portrait to see the concept art become the resin miniature you’ll hold in your hand.








05 The Castle
Four surrounding zones (Village, Forest, Mountains and Swamp) ring a castle that’s hungry for trespassers. Rivers and cracks split the land; mines and sewers tunnel under it.

06 The box
07 The war list
Kickstarter launches in 2027. Join the list for the pre-launch date, early-bird perks, playtest news and the occasional dark secret. No spam, just a handful of letters a year.
Prefer Kickstarter? Follow the project page ↗ or find us on BoardGameGeek ↗
08 Contact
Want to review a copy, run a demo, distribute, or play-test? Send a raven.
Remotable Games LLC